allboardgames.com
Idus Martii box art
2019 Ranked #17,679

Idus Martii

A hidden-role intrigue game where senators plot for or against Caesars assassination while identifying allies and opportunists. Secret votes, shifting teams, and a Praetors interference determine whether Caesar survives.

Ancient Bluffing Memory Traitor Game

Players

5-8

Play time

Not listed

Age

12+

Complexity

1.33/5

Rating

6.62

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.2/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Idus Martii is a hidden role game for 5 to 8 players. According to Plutarch, a seer had warned that harm would come to Caesar no later than the Ides of March.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Idus Martii is a hidden role game for 5 to 8 players. According to Plutarch, a seer had warned that harm would come to Caesar no later than the Ides of March. On his way to the Theatre of Pompey, where he would be assassinated, Caesar passed the seer and joked, "The Ides of March are come", implying that the prophecy had not been fulfilled, to which the seer replied "Aye, Caesar; but not gone." Players are members of the Senate and must plot in favor or against the magnicide of Julius Caesar. But it is not that easy, as they need to identify who shares their convictions in order to partner against the other players...while keeping an eye open for those who only look for their wealth. There are four roles that are dealt every turn: The "Consul" take the decision of who will play in the active round and distribute the rest of the roles. There are two "Edils" that will vote, secretly, if the Caesar will live or die. At last, the "Praetor" will decide to sneak a peek one of the two votes and can force that "Edil" to change his vote. Once all the players voted twice, they reveal his votes and check if the Caesar will live or die. But the decisions are not that easy. At the beginning of the game, players will take two different cards of their "team" (in favor, against, or to be neutral in the "magnicide") and they must discard one of these cards before the second round of votes take place in order to choose their final team. —description from the designer

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
5–8
Best with
5–8
Play time
15 min
Age
12+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Miguel Bruque

Artists

2
Meeple Foundry Luis Novoa

Publishers

1
2Tomatoes Games

Linked items

No published linked games yet.