Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Speeding through space, Burke's Gambit is a rugged company freighter on an extremely important mission, with its seasoned crew being tasked with finding powerful alien technology.
Core mechanisms
Key systems that shape the decisions players make.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Memory
Remember previously revealed information, positions, or sequences.
Player Elimination
Players can be removed from contention before the game ends.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Traitor Game
One or more hidden players secretly work against the group.
Read the full game description
Speeding through space, Burke's Gambit is a rugged company freighter on an extremely important mission, with its seasoned crew being tasked with finding powerful alien technology. What the crew finds instead is something they never expected: a dangerous parasitic organism has somehow made its way into the ship and inside the body of one of the crew members! Just as the bio-organism contamination alarm goes off, one of the crew members seizes the chaotic moment and sabotages the freighter's engines. The ship, its crew, and the parasitic organism are all on a collision course with planet Earth, where further contamination of the world's population awaits. Which of the crew are dedicated company personnel wanting the alien organism to reach Earth? Which are just crew wanting to identify the infected crew member? Most importantly, which member of the crew is infected?! Join the crew of Burke's Gambit on a wild space adventure with hidden affiliations and a hidden infected player. In Burke's Gambit, players take on specific roles of Captain, Marine, Comms Officer and more as they take turns and roll a die. The possibilities of the die include damaging another player, healing themselves, looking at a crew affiliation card, or even scanning a player's diagnostic card. But if you roll an engine power up, you hasten the ship's arrival to Earth. When Burke's Gambit reaches Earth, a vote must be held to eject someone from the airlock (assuming anyone's left)!