allboardgames.com
Ice And The Sky box art
2015 Ranked #11,195

Ice And The Sky

This cooperative environmental card game has players balance air, earth, water, and biosphere objectives together. Covered cards can complete or ruin hidden goals, creating rising tension as shared conditions change.

Card Game Novel-based Induction Cooperative Game

Players

2-4

Play time

Not listed

Age

10+

Complexity

1.67/5

Rating

6.09

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

La Glace et le Ciel is a cooperative game for 2 to 4 players, lasting for about 20 minutes. Players will really depend on each other (no one can lead the party) and that there will be tension crescendo during the part...

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

La Glace et le Ciel is a cooperative game for 2 to 4 players, lasting for about 20 minutes. Players will really depend on each other (no one can lead the party) and that there will be tension crescendo during the part... Just be aware that it will be a question of balance between the elements of water (hydrosphere), the Earth (lithosphere) and Air (atmosphere), as well as the Biosphere at the intersection of all three. Players will play each their turn in a clockwise direction. On their turn, the player must put one of his cards where they want, provided that the level of the element (Air at the top, Earth in the middle and Water at the bottom). As long as there are still empty spaces on the line of an element, they must be filled, as the next card will be laid over the cards already in place. A player can never move a card that has already been placed, however they may cover it with another card. As soon as the placing of a card completes the goal of one or more players, or on the contrary destroys their goal, it is revealed. These are the only clues that are given! When the 12 cards of the first generation are played, players reveal their Objective cards and points are scored. We look if there is=f there is a Co2 card in the ice returning as many ice cards as there are CO2 cards visible. Then we look at the sky level: you add up the number of unbalanced objective cards and subtracting the number of those out of balance to obtain the score. The 2nd sky card with the same value to observe the evolution of the CO2 in the sky. The philosophy of the game was very largely inspired by the book by Claude Lorius: Voyage dans l'Anthropocène.

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–3
Play time
20 min
Age
10+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Florent Toscano

Artists

1
David Boniffacy

Publishers

4
AURUM, Inc. Jeux Opla Jolly Thinkers Zhiyanjia

Linked items

No published linked games yet.