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Hungry Little Demons box art
2021 Ranked #22,861

Hungry Little Demons

Players move chefs through a shifting forest in a competitive memory game, gathering ingredients and returning home after completing a recipe. They also control mischievous demons, so recipe progress must be weighed against damaging rival furniture for points.

Fantasy Memory Action Points Bias

Players

2-6

Play time

15-45 min

Age

8+

Complexity

1/5

Rating

7.53

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Hungry little demons have invaded your neighborhood! They're up to their usual mischief, and it doesn't look like they'll stop until they're fed.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Hungry little demons have invaded your neighborhood! They're up to their usual mischief, and it doesn't look like they'll stop until they're fed. The only way to protect your belongings and get them out of your house is to cook them a meal of their choosing. Head into the Shifting Forest to gather the ingredients you need for your culinary countermeasure, but be careful—the forest has a mind of its own. Hungry Little Demons is a competitive memory game for 2-6 players where you play as both the hero and the villain. You’ll move your chef through the ever-changing layout of the Shifting Forest to look for and gather ingredients for your recipes, collect Demon Bait to protect your furniture, and even meet with some of the helpful Wood Sprites who call the Shifting Forest home. At the same time, you’ll command your demon to destroy furniture, make mischief, and generally just be a nuisance until it’s been fed. The game ends when a player completes at least one of their recipes and gets their chef back to their house. Points are then scored based on recipes completed, ingredients gathered, furniture destroyed, and demons remaining in your chef’s house. The player with the most points at the end of the game wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
15–45 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Hunter Jones

Artists

1
Hunter Jones

Publishers

1
Quiet World Games

Linked items

No published linked games yet.