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Horse Fever box art
Rich game profile

Horse Fever

Horse Fever transports players to a setting based on the noir novels of the 1930s, where each player is called on to impersonate rich bettors that will use any means necessary to cause the bets they place to pay off. They will fix races, bribe bookmakers, make horses fall asleep,...

Players

2-6

Time

?-?

Age

10+

Weight

2.37

Rating

6.94

Should this hit the table?

Quick read before the metadata.

Moderate interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus.

Replay value

Horse Fever has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement in tactics and strategies. Player interaction is moderate. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate easiness to learn, offering a balance between depth and accessibility. Overall, Horse Fever has a strong replayability score of 7.95 out of 10.

Luck profile

Horse Fever has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

Horse Fever transports players to a setting based on the noir novels of the 1930s, where each player is called on to impersonate rich bettors that will use any means necessary to cause the bets they place to pay off. They will fix races, bribe bookmakers, make horses fall asleep, buy stables and borrow money from the Mob in order to gain victory for their bets. Horse Fever has three different game modes: Board Game, Family Game and Party Game. These three different modes enable each kind of player to have a good time. The Board Game will enable expert players to discover a game based on an endless number of strategies; the Family Game will enable little players and families to get to know the basic game dynamics while playing a simpler but yet just as fun game; the Party Game will transform Horse Fever into a platform for a potentially endless number of players and turn any boring party into the most entertaining event of the century.

Media

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Editions

Versions and regional releases

Edition Year Language Publisher / Region
No editions imported yet.

Files and documents

Rules, aids, translations

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Commerce mapping

Buying signals

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Credits

People and publishers

Designers

2
Lorenzo Silva Lorenzo Tucci Sorrentino

Artists

1
Giulia Ghigini

Publishers

3
Cranio Creations Galápagos Jogos Heidelberger Spieleverlag

Linked items

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