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Home Sweet Home (or Not) box art

Home Sweet Home (or Not)

Players

2-5

Time

?-?

Age

8+

Weight

2

Rating

5.53

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.3

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's actions frequently, but cooperation is not a major focus.

Replay value

Home Sweet Home offers a high level of variability with its gameboard, multiple paths to victory, and variable setups. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game strikes a balance between easiness and depth. Overall, Home Sweet Home has a strong replayability score of 7.85.

Luck profile

The final luck score for Home Sweet Home (or not) is 4.67, indicating a moderate influence of luck on the game outcome. Random elements, such as dice rolls or card draws, have a notable but not exclusive impact on the game. Players have substantial ability to mitigate randomness through strategic decisions and planning. However, the game still has a balanced mix of luck and strategy, with the outcome being influenced by both factors.

Overview

The sun shines through the window, the aroma of recently cooked food wafts through the kitchen, and the dining room looks splendid as it awaits the guests. Everything's pointing to a memorable Sunday — except for the flying dish that just smashed into the attic. Why does this stuff always happen to us? In the co-operative board game Home Sweet Home (or Not), 2-5 players must collaborate to complete the objectives laid out in one of the five missions included in the game. Each mission requires a different layout of the house, which is constructed of different rooms connected by 3D wooden doors. Each player represents a family member who must spend action points to recover objects from the rooms and return them to their correct places according to the mission. Will you be able to get all of the stuff out of the rooms and into the attic before the aliens abduct you? Can you help Santa Claus load all of the presents into the sled that's parked in your garage? —description from the publisher

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