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High Command Rapid Engagement box art
2015 Ranked #19,350

High Command Rapid Engagement

This deck-building wargame has opposing armies raise forces, capture strategic objectives, and claim ultimate victory. Resources and command decisions determine who can set a banner above the contested realm.

Deck, Bag, and Pool Building Players: Two-Player Only Games Series: High Command (Privateer Press)

Players

2

Play time

45-60 min

Age

14+

Complexity

2.33/5

Rating

5.87

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Description from the publisher: In the Iron Kingdoms, where magic and technology have combined to shape the course of history, the imperialistic nation of Khador wages war against the enigmatic Circle Orboros in a clash of steel and gunpowder versus fang and claw.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Description from the publisher: In the Iron Kingdoms, where magic and technology have combined to shape the course of history, the imperialistic nation of Khador wages war against the enigmatic Circle Orboros in a clash of steel and gunpowder versus fang and claw. Only one will claim ultimate victory. High Command Rapid Engagement is a two-player deck-building card game in which players raise and lead mighty armies to capture strategic objectives across the Iron Kingdoms. Leverage your resources and command your forces to set your banner above all western Immoren! This box contains game rules and 132 cards, including: 2 Pre-constructed Army Decks: Khador and Circle Orboros 1 Winds of War Deck detailing the events that shape the continental conflict 1 NEW Location Deck featuring key cities and landmarks across the Iron Kingdoms

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
45–60 min
Age
14+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
David Carl

Publishers

1
Privateer Press

Linked items

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