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At The Helm box art
2022 Ranked #6,843

At The Helm

A solo deckbuilding game in which a ship captain builds a deck to overcome selected ocean challenges before time or health runs out. Every choice leaves challenges advancing, while an exhausted deck or broken health ends the voyage.

Card Game Nautical Deck, Bag, and Pool Building Solo / Solitaire Game

Players

1-2

Play time

Not listed

Age

12+

Complexity

1.71/5

Rating

7.29

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The sea is a dangerous place. Whether it’s storms or sea serpents, you’re putting your life on the line each time you set sail.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The sea is a dangerous place. Whether it’s storms or sea serpents, you’re putting your life on the line each time you set sail. Boldly face the challenges of the open ocean as you steer your ship into uncharted waters. At the Helm is a heavy nautical theme game inspired by the old captain's ship logs. Often in these ship logs you'd see drawings and we used that as inspiration. It's solo and it's a deckbuilder. Over a series of turns, build a deck and use it to complete the three selected challenges before you run out of time or health. Turns proceed as follows: 1. Choose 1 or 2 cards from your hand. For each chosen card, either resolve its ability and place it in the discard pile, or discard it (ignoring its ability). 2. Resolve the effects of incomplete challenges. 3. Draw cards form the deck until you have 3 cards in hand. Take 1 damage for each broken heart. If the market and deck both run out of cards and you need to draw a card, or your health reaches the skull and bones, you lose the game. Otherwise, when you complete the win conditions of the selected challenges, you win the game! —description from the publisher A 15 minute game in which you captain your sailboat through various challenges of the open ocean. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
2
Play time
15 min
Age
12+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

1
Ted Heidersdorf

Artists

2
Marty Cobb Kelelowor

Publishers

1
Button Shy

Linked items

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