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Heartland box art
2009 Ranked #3,756

Heartland

This farming strategy game has players develop Middle American grasslands. Corn, soybeans, wheat, hay, and livestock drive the agricultural contest.

Family Games Animals Farming Enclosure Layering

Players

2-5

Play time

45-60 min

Age

8+

Complexity

2.09/5

Rating

6.82

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

West of the Mississippi, the grasslands of Middle America contain some of the richest farm land in the world, producing corn, soybeans, wheat, hay, and livestock.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

West of the Mississippi, the grasslands of Middle America contain some of the richest farm land in the world, producing corn, soybeans, wheat, hay, and livestock. Purchased from France as part of the Louisiana Territory in 1803, the region was divided into square mile plots for the settlers from the east. In this game, players take the role of these settlers, developing the plots of land and establishing farms in America’s “Heartland.” The game, entitled “Eine Frage der Ähre” in German, is a three-dimensional tile-laying game. Each tile contains two types of crops to be planted as well as a certain number of “barnyard points.” When placing tiles, players must always choose between scoring immediate “harvest” (victory) points or developing their farms through the barnyard points, which will provide victory points over the longer term. In addition, there is a race to the top of each barnyard point track in order to acquire the most valuable animals for the farm. Players may also “rotate crops” by using their tiles to cover up fields that bring their opponent’s points, possibly expanding their own farms in the process. This translates into an hour-long game aimed at families and gamers with multiple paths to victory. Source: Jeffrey D. Allers

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
45–60 min
Age
8+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Jeffrey D. Allers

Artists

1
Tom Thiel

Publishers

1
Pegasus Spiele