ABG All Board Games
Haunted Lands box art

Haunted Lands

Players

2-4

Time

?-?

Age

14+

Weight

?

Rating

7.30

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Haunted Lands has a high level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to others' strategies frequently. However, there is less emphasis on cooperation in the game.

Replay value

Haunted Lands has a high replayability score due to its strong variability in the gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. There is ample room for players to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the overall replayability score is still high, indicating a game that can be enjoyed multiple times.

Luck profile

The final luck score for Haunted Lands is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate the effects of randomness through strategic decisions and planning. The game has a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

Your ancestors traveled far before finding the ideal place to start over. You are Perceivers, you have the gift of seeing beyond the veil of reality. You are the only ones who can communicate with the spectres that haunt these lands. The future of Kalena now lies in your hands. Haunted Lands is a competitive Euro-game for 2-4 players, with beautiful illustrations and amazing meeples. Explore new lands in search of new resources to help develop your community. But beware: Specters from ancient civilizations still dwell in these places, frightening the explorers and making your buildings unusable. As Perceivers, you are the only ones who can communicate with these restless spirits, to try to drive them away from these lands and become the heroes of Kalena! The city of Kalena, with its high walls, would be able to withstand any attack. But what would happen if the Specters, against whom man-made barriers are ineffective, came to the city? Game mechanics Players play through three seasons, each divided into three rounds, with each round consisting of one turn per player. During their turn, each player may move across tiles gathering resources, building structures, and/or chasing away Specters using the Action Tokens at their disposal. By returning to the Kalena Tile, players can sell goods in exchange for Pecunia, learn new skills, and train to increase the number of Action Tokens at their disposal. The player’s objective is to be the Perceiver with the most Valor when the game ends.

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Leonardo Romano

Publishers

1
Ludus Magnus Studio

Linked items

No linked items imported yet.