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????? (harvest) box art
1992 Ranked #2,988

????? (harvest)

Tile-laying vegetable game where players connect fields and harvest lines of three or more crops. Completed vegetables must all be taken, even damaged ones, so every placement must keep the best harvest for you while passing trouble to another grower.

Strategy Games Card Game Fantasy Move Through Deck Open Drafting

Players

1-6

Play time

Not listed

Age

8+

Complexity

1.25/5

Rating

7.06

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In "Harvest", the goal is to harvest a lot of vegetables, but harvesting cannot be done by one person. Keep the big vegetables for yourself and the damaged vegetables for the other person.

Core mechanisms

Key systems that shape the decisions players make.

See all 8 mechanisms
Read the full game description

In "Harvest", the goal is to harvest a lot of vegetables, but harvesting cannot be done by one person. Keep the big vegetables for yourself and the damaged vegetables for the other person. Begin with connecting field tile each other. It will be harvested when 3 or more vegetables are lined up. All completed vegetables in your field must be harvested even if it is rotten! ???????????????????????????????????????????? ??????????????????????????????????? ?????????????????????3?????????????? ?????????????????????????????????????

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
2–6
Play time
20 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Yukihito Morikawa (????)

Artists

1
Osamu Inoue (???)

Publishers

2
ForGames Passenger Service

Linked items

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