Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Description from BoardgameNews.com: Players in Hogwarts must navigate the castle's shifting staircases and secret passages – something in the book and movie that's represented in the game by small square path pieces that can change their locations in a central grid.
Core mechanisms
Key systems that shape the decisions players make.
Area Movement
Move pieces between connected regions rather than along individual spaces.
Tile Placement
Place tiles to build a shared or personal spatial arrangement.
Point-to-Point Movement
Move along explicit connections between named locations or nodes.
Roll-and-Move
Roll dice or spin a dial to determine how far a piece moves.
Read the full game description
Description from BoardgameNews.com: Players in Hogwarts must navigate the castle's shifting staircases and secret passages – something in the book and movie that's represented in the game by small square path pieces that can change their locations in a central grid. To win, players need to collect the homework from their classes and return to the common area.