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Harry Potter: Adventures Through Hogwarts Electronic 3-d Game box art
2001 Ranked #19,283

Harry Potter: Adventures Through Hogwarts Electronic 3-d Game

This magical exploration game has players search a rotating Hogwarts castle and capture the Sorcerer’s Stone first. Spells can slow competitors, while the three-dimensional rooms create a changing race through the castle.

Children's Game Fantasy Roll / Spin and Move Take That

Players

2-4

Play time

Not listed

Age

8+

Complexity

1/5

Rating

6.05

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Players travel through a 3-D version of Hogwarts Castle as they search for the Sorcerer's Stone. There are eleven rooms to explore.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players travel through a 3-D version of Hogwarts Castle as they search for the Sorcerer's Stone. There are eleven rooms to explore. Electronic sounds and lights enhance the game play. The "castle" rotates so that players have easy access to their pawns. Players can cast spells to slow down their competition. The first player to capture the Sorcerer's Stone wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
30 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Tyler Kenney

Publishers

1
Mattel, Inc.

Linked items

No published linked games yet.