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Grenadier: Tactical Warfare 1680-1850 box art
1972 Ranked #19,845

Grenadier: Tactical Warfare 1680-1850

This tactical historical wargame has commanders refight key battles of the cannon-and-musket era through fire and shock attacks. Detailed infantry, cavalry, and artillery types emphasize tactical choices, with combat relying less on chance than earlier designs.

Wargames Napoleonic Wargame Hexagon Grid History: French Revolutionary Wars

Players

2

Play time

120-240 min

Age

12+

Complexity

2.33/5

Rating

5.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Grenadier - Tactical Warfare: 1680 - 1850 Grenadier is a company/battery/squadron scale game of warfare in the period of the dominance of cannon and musket. The game depicts sixteen famous battles from the introduction of the bayonet to the invention of rifling.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Grenadier - Tactical Warfare: 1680 - 1850 Grenadier is a company/battery/squadron scale game of warfare in the period of the dominance of cannon and musket. The game depicts sixteen famous battles from the introduction of the bayonet to the invention of rifling. Because of the tactical scale of Grenadier some of the battles are represented by crucial segments, isolated and simulated. For example the Battle of Waterloo (1815) is represented by the attack of Napoleon's Old Guard on the center of the British line, The Battle of the Pyramids (1798) by the attack of the Marmeluke cavalry on the most exposed French infantry. Several other battles such as Palo Alto (1846) from the Mexican War are covered entirely. Commanders represented include Marlborough, Frederick the Great, Napoleon, Ney, Wellington, and Zachary Taylor. Some of the 16 battles depicted in Grenadier are Blenheim, Austerlitz, Marengo and Jena. Attacks are divided into fire (musket and cannon) and shock (bayonet and saber) modes. There are nine types of infantry units, three cavalry and five artillery. Grenadiers combat resolution systems depends less on chance (die rolls) than any game then yet developed.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
120–240 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Jim Dunnigan

Artists

1
Redmond A. Simonsen

Publishers

1
SPI (Simulations Publications, Inc.)

Linked items

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