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Gnomes At Midnight box art
2019 Ranked #13,266

Gnomes At Midnight

Two-player abstract strategy game has gnomes move outside shifting moonlight and achieve one of three victory conditions. Capturing toadstools, bumping rivals, or forming a dance design offers different routes to control the lawn.

Abstract Strategy Fantasy Grid Movement Modular Board

Players

2

Play time

5-10 min

Age

8+

Complexity

1.5/5

Rating

7.40

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.9/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Gnomes at Midnight is a 2-player, light strategy, kind-hearted tabletop board game. Your gnomes come alive at midnight but have to stay hidden out of the shifting moonlight.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Gnomes at Midnight is a 2-player, light strategy, kind-hearted tabletop board game. Your gnomes come alive at midnight but have to stay hidden out of the shifting moonlight. 3 ways to win: Capture the three toadstools, Bump 3 rival gnomes off the board, or Complete the dance design anywhere on the board. Gnomes can move 1 space in any direction, but they may never move on or off of a moonlit square, as shown on your current moonlight card. If a gnome moves onto a rival gnome, the rival is bumped off the board. On your turn you may move, or add a gnome back onto a start garden square. Then reveal your next moonlight card. A player only has to complete 1 of the 3 goals to win. “Be sneaky or bold, but only one group of gnomes will win the lawn for the night.” —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
5–10 min
Age
8+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
David Van Drunen

Artists

2
Michael Christopher Kiri Østergaard Leonard

Publishers

1
Analog Game Studios

Linked items

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