Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Gettysburg is a simple wargame focused on the epic Battle of Gettysburg (July 1-3, 1863). One player take the role of the Army of Potomac (General Meade) and the other controls the Army of Northern Virginia (General Lee).
Core mechanisms
Key systems that shape the decisions players make.
Movement Points
Spend a movement allowance across spaces with different costs.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Hexagon Grid
Use a hexagonal map where each space connects evenly in six directions.
Simulation
Model a real or imagined system through detailed cause-and-effect rules.
Read the full game description
Gettysburg is a simple wargame focused on the epic Battle of Gettysburg (July 1-3, 1863). One player take the role of the Army of Potomac (General Meade) and the other controls the Army of Northern Virginia (General Lee). The game is played in half-day turns (6 turns total) in which time Lee’s Confederates attempt to open the road to Baltimore/Washington, or destroy Meade’s army. The first volume in the C3i Series (description from the publisher) This is a standalone game included with RBM Studio's C3i magazine, number 32 and is also in a Designer's Deluxe Boxed Edition. Game Scale: Game Turn: 1/2 day Hex: Approx 667 yards / 610 meters Units: Mainly Corps Game Inventory: One 11 x 17" color map 28 5/8" counters One 12-page rulebook One Player Aid Card Solitaire Playability: High Complexity Level: Medium Players: 2 or more Playing Time: 1-2 hours Players will need to provide two 6-sided dice for game play.