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Gekitai box art
2020 Ranked #12,284

Gekitai

Abstract alignment game has players place markers that push adjacent pieces across a grid. Winning comes from making three in a row or getting every marker onto the board after the push.

Abstract Abstract Strategy Print & Play Grid Movement Pattern Building

Players

2

Play time

5-20 min

Age

8+

Complexity

1.33/5

Rating

8.01

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Gekitai™ (Repel or Push Away) is a 3-in-a-row game played on a 6x6 grid. Each player has eight colored markers and takes turns placing them anywhere on any open space on the board.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Gekitai™ (Repel or Push Away) is a 3-in-a-row game played on a 6x6 grid. Each player has eight colored markers and takes turns placing them anywhere on any open space on the board. When placed, a marker pushes all adjacent pieces outwards one space if there is an open space for it to move to (or off the board). Pieces shoved off the board are returned to the player. If there is not an open space on the opposite side of the pushed piece, it does not push (a newly played piece cannot push two or more other lined-up pieces). The first player to either line up three of their color in a row at the end of their turn (after pushing) OR have all eight of their markers on the board (also after pushing) wins. —description from the designer

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
5–20 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

1
Scott Brady

Publishers

1
(Web published)

Linked items

No published linked games yet.