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Gd '41 box art
1996 Ranked #9,988

Gd '41

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War II Hexagon Grid Line of Sight

Players

1-2

Play time

Not listed

Age

?+

Complexity

3.36/5

Rating

6.99

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 4 specifications

How it plays

How does it play?

GD '41: is Game number 9 in the Gamers Tactical Combat Series (TCS) by The Gamers and is the second in the series to cover the Infantry Regiment Grossdeutschland in World War II. This time the IRGD is driving toward Tula and Moscow.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

GD '41: is Game number 9 in the Gamers Tactical Combat Series (TCS) by The Gamers and is the second in the series to cover the Infantry Regiment Grossdeutschland in World War II. This time the IRGD is driving toward Tula and Moscow. The final German attack on Moscow began on 30 September 1941 with the battles of encirclement at Bryansk and Vyazma. Further south, Guderian’s Second Panzer Group captured Orel on 3 October without fighting and pushed on to the Zusha River. While Mtzensk fell on 10 October, further advances would have to wait until the pocketed Russians could be eliminated. The Russian 4th Tank and 201st Parachute Brigades had been fighting rear guard actions as the Germans advanced beyond Orel. Mtzensk’s defense fell under the newly formed 26th Army composed of the 6th Guard Rifle Division, 4th and 11th Tank Brigades, 41st Cavalry Division, and the 5th Parachute Corps (three Parachute Brigades). The German drive on Tula resumed on 22 October in spite of the terrible German supply situation. Russian defenses proved too much for the frontal assault attempted by the 4th Panzer Division, so a combined attack by the 3rd and 4th Panzer Divisions along with Infantry Regiment Grossdeutschland was ordered for 23 October. Game Scale: Turn: 20 minutes Hex: 125 yards / 114 meters Units: Infantry platoons, individual vehicles Game Inventory: Two 22 x 34" full-color mapsheets Three dual-side printed countersheets (2 combat, 1 markers - 840 1/2" counters) One 28-page TCS version 3.1 system rulebook One 24-page GD '41 game specific rulebook Two 4-page TCS version 3.1 Charts & Tables folders Two Player Aid cards Two 6-sided dice Solitaire Playability: High Complexity Level: Medium-High Players: 1 or more Playing Time: 1-40 hours

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Editions

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Game and edition data

All specifications (4)

Play and group

Players
1–2
Best with
1–2
Play time
60 min
Complexity
3.4/5
Credits and catalog connections

Credits

Designers

2
Dean Essig Wig Graves

Artists

1
Dean Essig

Publishers

1
The Gamers

Linked items

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