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Gangs Of Britannia box art
2018 Ranked #16,814

Gangs Of Britannia

An area-control strategy game has rival gangs spread mobs, collect payouts, and use intelligence to dominate major cities. A face-down deal-or-deception choice rewards trust only when betrayal is limited, making alliances dangerously fragile.

Bluffing Deduction Area Majority / Influence Variable Player Powers

Players

3-5

Play time

45-75 min

Age

10+

Complexity

1.67/5

Rating

7.00

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Britain is rife with crime and you are leading one of the United Kingdom's five most notorious historical gangs, competing for dominance over London, Birmingham, Manchester, Liverpool and Glasgow.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Britain is rife with crime and you are leading one of the United Kingdom's five most notorious historical gangs, competing for dominance over London, Birmingham, Manchester, Liverpool and Glasgow. You and your fellow players vie for control over the major cities of Britannia by spreading your mobs, collecting payouts, and using secret intelligence to advance your influence. Gangs of Britannia is a game that has been known to test even the strongest bonds between players. The game relies on a unique face down 'Prisoner's Dilemma' mechanism that determines between a deal or deception of your fellow players. If all players choose to 'deal', then they are all rewarded moderately and equally. If exactly 1 player deceives, the deceiver destroy enemy mobs and strengthens their own gang. But if more than one player deceives, then all deceivers lose out and those who chose to deal stay out of the fray. This prisoners dilemna mechanism is combined with secret information, where players have intel on bonuses and penalties in cities which they can use to their own advantage and also to mislead their opponents. In a game where luck decides little, carefully pick who you're forging deals and alliances with as betrayals can lurk behind the next card. One thing is certain amongst the Gangs of Britannia - trust is slowly built but quickly broken...

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
45–75 min
Age
10+
Complexity
1.7/5
Credits and catalog connections

Credits

Designers

2
Daniel Feeny Chris Winterhoff

Artists

3
Jason L. Carr Giorgio De Michele Tautvydas Last

Publishers

2
(Self-Published) Gangly Games

Linked items

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