ABG All Board Games
Gangs Of Britannia box art

Gangs Of Britannia

Players

3-5

Time

45-75

Age

10+

Weight

1.67

Rating

7.00

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The game has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to and react to each other's actions. There is a limited emphasis on cooperation.

Replay value

Gangs of Britannia offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, it offers a good balance between easiness and depth. Overall, Gangs of Britannia has a strong replayability score of 7.8.

Luck profile

The final luck score for Gangs of Britannia is 7, indicating a moderate influence of luck on the game outcome. Random elements have a notable but not exclusive impact on the game, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Britain is rife with crime and you are leading one of the United Kingdom's five most notorious historical gangs, competing for dominance over London, Birmingham, Manchester, Liverpool and Glasgow. You and your fellow players vie for control over the major cities of Britannia by spreading your mobs, collecting payouts, and using secret intelligence to advance your influence. Gangs of Britannia is a game that has been known to test even the strongest bonds between players. The game relies on a unique face down 'Prisoner's Dilemma' mechanism that determines between a deal or deception of your fellow players. If all players choose to 'deal', then they are all rewarded moderately and equally. If exactly 1 player deceives, the deceiver destroy enemy mobs and strengthens their own gang. But if more than one player deceives, then all deceivers lose out and those who chose to deal stay out of the fray. This prisoners dilemna mechanism is combined with secret information, where players have intel on bonuses and penalties in cities which they can use to their own advantage and also to mislead their opponents. In a game where luck decides little, carefully pick who you're forging deals and alliances with as betrayals can lurk behind the next card. One thing is certain amongst the Gangs of Britannia - trust is slowly built but quickly broken...

Media

No media imported yet.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

2
Daniel Feeny Chris Winterhoff

Artists

3
Jason L. Carr Giorgio De Michele Tautvydas Last

Publishers

2
(Self-Published) Gangly Games

Linked items

No linked items imported yet.