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Funkenschlag box art
2001 Ranked #2,357

Funkenschlag

Economic network game where power companies buy plants, fuel them, and connect cities to supply electricity. Markets react to player choices, so every expansion must balance efficiency, cost, and staying ahead of the competition.

Strategy Games Economic Industry / Manufacturing Auction/Bidding Network and Route Building

Players

2-6

Play time

Not listed

Age

12+

Complexity

3.56/5

Rating

7.57

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Players draw electrical networks on the board connecting various cities and then power them by purchasing power plants and the resources to run the plants. This is the first edition of the game, published only by 2F Spiele.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players draw electrical networks on the board connecting various cities and then power them by purchasing power plants and the resources to run the plants. This is the first edition of the game, published only by 2F Spiele. Several changes were made (payout schedule, fixed board, etc.) to create Funkenschlag Second Edition (aka Power Grid).

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
3–6
Play time
180 min
Age
12+
Complexity
3.6/5
Credits and catalog connections

Credits

Designers

1
Friedemann Friese

Artists

2
PeKa Maren Rache

Publishers

1
2F-Spiele