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Kohle & Kolonie box art
2013 Ranked #3,136

Kohle & Kolonie

Industrial mining game where players modernize small Ruhr coal mines before they merge into larger operations. Auction control decides who leads the consolidation, so every upgrade must prepare your mine to seize the bigger company at the right moment.

Strategy Games Economic Industry / Manufacturing Auction/Bidding Series: Coal (Thomas Spitzer)

Players

3-5

Play time

150-180 min

Age

12+

Complexity

3.82/5

Rating

7.44

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Kohle & Kolonie, which is set in the 19th and early 20th centuries, the players run small coal mines in the German Ruhr area (Essen, Hattingen, Bochum, Witten) during the age of industrialization.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Kohle & Kolonie, which is set in the 19th and early 20th centuries, the players run small coal mines in the German Ruhr area (Essen, Hattingen, Bochum, Witten) during the age of industrialization. They need to modernize these mines so that when these smaller mines are merged into larger ones, they can be prepared to take control of the auction and therefore the larger mine. Additionally, players have to ensure the availability of workers for their mines, while also constructing and caring for a railway system that comprises infrastructure in the mines. Finally, if players don't invest money or workers in their mines in order to secure them, they increase their chance of suffering a mining accident, which will lead to negative fallout when it comes time to bid for consolidated mines. Whoever best manages these tasks wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
150–180 min
Age
12+
Complexity
3.8/5
Credits and catalog connections

Credits

Designers

1
Thomas Spitzer

Artists

1
Harald Lieske

Publishers

2
Spielefaible Spielworxx

Linked items

No published linked games yet.