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Friday The 13th: Horror At Camp Crystal Lake box art

Friday The 13th: Horror At Camp Crystal Lake

Players

3-6

Time

?-?

Age

17+

Weight

1.5

Rating

6.31

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.2

Low interaction

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.5

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation, frequent interaction, and limited emphasis on cooperation.

Replay value

Friday the 13th: Horror at Camp Crystal Lake has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their tactics. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. While the game is not the easiest to learn, it offers a good balance between ease of learning and depth. Overall, Friday the 13th: Horror at Camp Crystal Lake has a strong replayability score of 7.8.

Luck profile

Friday the 13th: Horror at Camp Crystal Lake has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While some strategic decisions can influence the outcome, luck still plays a significant role. The game is a balanced mix of luck and strategy, with the outcome being determined by a combination of player decisions and luck.

Overview

In Friday the 13th: Horror at Camp Crystal Lake, an anxiety-driven, press-your-luck horror game, players take on the roles of cliché camp counselors like the stereotypical Nerd, the Partier, the Nice Guy, the Final Girl, the Diva, and the Jock as they rely on chance and strategy to survive five nights being terrorized by blood-thirsty Jason. Coveted tools of survival are just within your reach to randomly draw from a camp bag: cast iron pans, gasoline, cleavers, flashlights and more. Collect them to make various combinations for points and use additional fear cards for ways to escape his attacks. You have only strategy and supplies to keep you alive, but the odds of returning safely to the camp get slimmer with every turn! Steal supplies from your friends, take them with you to the cabin, or keep what you find and wait out the nights to be the last one standing! —description from the publisher

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Editions

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Credits

Designers

2
Sérgio Halaban André Zatz

Artists

1
Delaney Mamer

Publishers

2
The Op Passport Game Studios

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