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Flipology box art
2019 Ranked #16,166

Flipology

A card-flipping game has players turn cards up or down to create the highest-scoring display over three rounds. Animal effects can flip more cards, including opponents’, while each creature scores only under specific final conditions.

Animals Bluffing Open Drafting Rock-Paper-Scissors

Players

2-8

Play time

5-30 min

Age

6+

Complexity

1/5

Rating

7.00

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Flipology, players try to score the most points over three rounds. At the start of the game, each player receives nine cards, then picks seven of them to arrange in a face-down row.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Flipology, players try to score the most points over three rounds. At the start of the game, each player receives nine cards, then picks seven of them to arrange in a face-down row. On your turn, you must flip one of your seven cards (up or down), with some cards having effects that enable you to flip additional cards, including those owned by opponents. Cards depict animals in different types of environments, and they have different effects and point values depending on what's shown at round's end, such as the sloth which is worth positive points only if it's still face down. Aside from sloths and koalas, though, cards must end the game face up to contribute to a player's score. In the "Great Tree" variant for 2-4 players, five cards are dealt to each player and two turns are taken. Then a second set of five cards cards are dealt out which go above the first row and two more turns are taken, with the added wrinkle that players now control two rows and adjacency means up and down as well as side to side. Finally, a third set of cards is dealt out and players take a final two turns, then calculate their total score. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–8
Best with
3–7
Play time
5–30 min
Age
6+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Rachel Reilly

Artists

1
Tim Kings-Lynne

Publishers

1
Cheeky Parrot Games

Linked items

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