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Flicky Spaceships box art
2018 Ranked #19,077

Flicky Spaceships

This flicking space game has players crash ships into worlds, collect resources, buy upgrades, and score the most victory points. Upgrades improve attacks, defense, and production, while collisions can disrupt rivals’ positions.

Action / Dexterity Science Fiction Modular Board

Players

2-4

Play time

45-90 min

Age

13+

Complexity

1/5

Rating

6.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

By flicking your ship you’ll smash into strange worlds (and other players) to collect useful resources.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

By flicking your ship you’ll smash into strange worlds (and other players) to collect useful resources. Each player will be trying to turn their resources into powerful spaceship upgrades for attack, defense, resource generation, or victory point production - all to give them the edge in conquering this new-found galaxy. On your turn you will collect the resource from the hex your spaceship is on (which might be where you left it last turn...), flick your spaceship into a new hex, then invest in upgrades for your spaceship. There are 12 available technologies in a game worth different amounts of victory points at the end of the game. In addition, victory point tokens can be taken from a central pool for the successful use of certain upgrades. The game ends when a fixed number of upgrades have been bought or the victory point pool is exhausted.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
45–90 min
Age
13+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

2
Matt Green (I) Sam Mercer

Artists

1
Andres Martinez

Publishers

1
Room 17 Games

Linked items

No published linked games yet.