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Cosmic Kaboom box art

Cosmic Kaboom

Players

2-4

Time

20-30

Age

12+

Weight

1.5

Rating

6.46

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Cosmic Kaboom offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities and room for players to improve their tactics and strategies over time. The player interaction score is average, and the game scales well with different numbers of players. Although it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Cosmic Kaboom has a strong replayability score of 7.84 out of 10.

Luck profile

The final luck score for Cosmic Kaboom is 5.67, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome, and players have some ability to mitigate randomness through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with neither element dominating the outcome.

Overview

For centuries, the factions have been at war. However, it wasn’t until recently that they discovered the ability to create a bomb so powerful as to destroy entire planets. But now the secret is out, and it’s a race to see which faction will crown themselves as the superior race. Players will take turns flying (flicking) their space ships around space, collecting energy to power up space bombs and eradicate their enemies. The goal of the game is to be the player with the most points at the end of the game proving that their alien species is the supreme race.

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Credits

Designers

1
Matt Loomis

Artists

2
Víctor Pérez Corbella Adam P. McIver

Publishers

1
Minion Games