allboardgames.com
Flick Of Faith box art
2019 Ranked #1,179

Flick Of Faith

Flicking area-control game where competing gods send prophets onto islands to gather believers. Unique powers and wagers can overturn a careful placement, making every flick a contest of dexterity, influence, and divine mischief.

Family Games Action / Dexterity Mythology Area Majority / Influence Flicking

Players

2-4

Play time

15-40 min

Age

8+

Complexity

1.24/5

Rating

7.37

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Gods are powerful and... bored!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Gods are powerful and... bored! Make a bet with the others, use your unique powers and gather the most believers in the Archipelago of the Navel of the World. Flick of Faith is a flicking area control game in which players are sending their prophets into the islands by flicks. Make sure people heard about you on every island. Even better if you can get the domination - the winning is close. But be careful! To make the bet more interesting other gods would use every sneaky trick. The game is divided into 4 rounds. Each player picks a god with unique power, for example ability to send a gigantic monster into the map. Besides that everyone has 5 prophets in a form of wooden discs and a few temples of their own color. Every round splits into 3 simple phases. Council Phase - players draw two cards with unique rule modifications and vote for the one they want to apply into the game. Once the voting is over, new rule comes into play. Mission Phase - every player in their own turn flicks one of their prophets into the map. Prophet may knock other prophets off the map or help them to catch an island. Gods can also use their special powers. This phase ends if there is no prophet left in any god's pool. Conversion Phase - each god gains victory points for every island they have a prophet or temple on. God gains bonus victory points if they dominate the entire island. Moreover there is the Navel of the World Island. This one grants a lot of bonus points depends on how well are your prophets spread over the archipelago, but is also really difficult to reach. If your prophet can manage to take the city, he builds a temple for your greatness. After that all prophets are taken off the map and the round ends. Now you have entirely new generation of prophets to flick into the archipelago. After 4 rounds bonus points are dealt out and the winner is the god with most victory points gathered so far. Numbers included in the section above may vary depending on the number of players. —description from the designer

Browse all classifications

Shopping

Where to buy

No verified retailer offers are available yet. The references below may still help you continue your search.

Unverified shopping references

Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
15–40 min
Age
8+
Complexity
1.2/5
Credits and catalog connections

Credits

Designers

4
Kamil Jarz?bek Pawe? Stobiecki Jan Truchanowicz ?ukasz W?odarczyk

Artists

5
Dagmara G?ska Piotr Hornowski Krzysztof Piasek Agnieszka Pogan Adrian Radziun

Publishers

1
Awaken Realms Lite

Linked items

No published linked games yet.