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Flag Dash box art
2016 Ranked #11,840

Flag Dash

Team capture-the-flag game has players secretly program moves to bring an opposing flag home. Each side shares a defender while controlling unique runners, making prediction and cooperation decisive.

Deduction Sports Action Queue Push Your Luck

Players

2-4

Play time

30-40 min

Age

8+

Complexity

2.33/5

Rating

6.15

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

In Flag Dash, you play as one of several childhood friends who promised to play their favorite pastime again after they "grew up." Secretly plan your moves to outmaneuver the opposing team in an exciting game of capture the flag!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Flag Dash, you play as one of several childhood friends who promised to play their favorite pastime again after they "grew up." Secretly plan your moves to outmaneuver the opposing team in an exciting game of capture the flag! Will your opponents ruin your plans, or will you return home victoriously with the flag? Choose from 6 fun characters with unique player powers and beautiful illustrations, including the Wanna-be Ninja, Modern Cowboy, & Crazy Cat Lady! No two games are alike since there are many gameplay variations. FEATURES Tactical planning, guessing, and teamwork Simple to learn but great depth of gameplay Wooden game pawns carry wooden flags Family friendly board game of capture the flag Movement programming mechanic GAMEPLAY Flag Dash takes place over multiple rounds until one team returns home with the opposing team's flag or collects a complete set of flags the opposing characters are wearing. In every round, each player plans two moves in advance and for each move, chooses to move either the runner they control — with a unique special ability — or the defender they share with their teammate. ROUND SUMMARY PHASE 1: PLAN MOVES - Each player secretly plans two moves with an action card and priority token face-down for each move. PHASE 2: RESOLVE MOVES (2X) - Each player reveals their priority token for the first move. Each player makes their first move in order from lowest to highest numbered token and discards their priority token. Repeat for second move. PHASE 3: CLEANUP - Each player returns action cards to hand. COMPONENTS 6 wooden pawns 2 wooden flags 32 action cards 6 character cards 78 game tokens 7 other wooden pieces 4 player screens to hide tokens 1 double-sided game board Rulebook

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
30–40 min
Age
8+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Kirk Dennison

Artists

2
Jason Flack Jason D. Kingsley

Publishers

2
PieceKeeper Games Ultra PRO

Linked items

No published linked games yet.