ABG All Board Games
Five Peaks box art

Five Peaks

Players

2-5

Time

50-125

Age

9+

Weight

2

Rating

7.41

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Five Peaks has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is less emphasis on cooperation in the game.

Replay value

Five Peaks has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements. The game provides deep strategic possibilities and room for improvement. Player interaction is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a good balance between depth and accessibility. Overall, Five Peaks has a strong replayability score of 7.95 out of 10.

Luck profile

Five Peaks has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

It's a warm September morning, the first day of a long-awaited vacation. You have arrived at the parking lot at the foot of the picturesque mountains. You unpack your backpacks from the car, tie your shoes properly and set off on a gentle uphill route. For the next few days you will travel mountain paths, collect undergrowth and enjoy the beautiful views. Perhaps you will be able to discover the forgotten, unbeaten paths that will lead you to the Five Peaks. After reaching the top of the mountain, add your pebble to the traditional stone tower and in the evening pitch your tents and enjoy the panorama of the mountain slopes. Five Peaks is a game about mountain hiking. During the game, you will use your own sets of cards to perform various actions. You will develop your decks to find more efficient ways to move or gather resources. Discovering new places, building towers of pebbles on top of mountains or collecting panoramas are just a few ways to gain victory points and leave the rest of your teammates behind. Who will be able to visit all Five Peaks and collect the most points? Jest ciep?y, wrze?niowy poranek, pierwszy dzie? d?ugo wyczekiwanego urlopu. Dotarli?cie na parking u podnó?a malowniczych gór. Wypakowujecie z samochodu plecaki, zawi?zujecie porz?dnie buty i ruszacie ?agodn? tras? pod gór?. Przez najbli?sze dni b?dziecie przemierza? górskie ?cie?ki, zbiera? le?ne runo i cieszy? si? przepi?knymi widokami. By? mo?e uda wam si? odkry? zapomniane, nieucz?szczane ?cie?ki, które doprowadz? was na Pi?? Szczytów. Po wspi?ciu si? na gór? do?ó?cie swój kamyk do tradycyjnej wie?y z kamieni, a wieczorem rozbijcie namioty i delektujcie si? panoram? górskich zboczy. Pi?? Szczytów to gra o górskich w?drówkach. Podczas gry b?dziecie pos?ugiwa? si? swoimi w?asnymi zestawami kart, za pomoc? których b?dziecie wykona? ró?norodne akcje. B?dziecie rozwija? swoje talie, by pozyska? bardziej efektywne sposoby poruszania si? czy zdobywania zasobów. Odkrywanie nowych miejsc, budowanie wie? z kamyków na szczytach gór czy zbieranie panoram widokowych to tylko kilka ze sposobów, by zdoby? punkty zwyci?stwa i pozostawi? reszt? wspó?graczy w tyle. Komu uda si? zwiedzi? wszystkie Pi?? Szczytów i zebra? najwi?cej punktów?

Editions

Edition Year Language Publisher / Region
No editions imported yet.

Files

No files imported yet.

Commerce

No commerce mappings imported yet.

Credits

Designers

1
Adam Strzelecki

Artists

1
Adam Strzelecki

Publishers

1
Trefl

Linked items

No linked items imported yet.