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Daring Dustbunnies box art

Daring Dustbunnies

Players

2-5

Time

30-75

Age

10+

Weight

1.5

Rating

7.93

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Daring Dustbunnies has a moderate level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to others' strategies and turns. However, the game does not emphasize cooperation as much. Overall, it offers a good balance of player interaction.

Replay value

Daring Dustbunnies has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions adds to the replay value. While the easiness to learn score is moderate, the overall replayability score is still strong.

Luck profile

The final luck score for Daring Dustbunnies is 5.67. The game has a moderate level of randomness impact, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning, which helps balance the mix of luck and strategy. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Description from the publisher: You are one of the magical Dustbunnies living under the sofa. Each time the vacuum cleaner comes out you strive to be recognised as the most daring of all Dustbunnies by risking the dangers of the vortex. Each round your fate is secretly linked with one of six fluffballs. The closer you can get your fluffball to the vacuum without it being sucked-up the more daring you will seem when the fates are revealed after the contest. Use your innate control of static, charms you found down the back of the sofa and your unique character powers to collectively propel the balls of fluff across the carpet. The furniture, rugs and even pets you encounter will help and hinder your efforts. Keep which colour of fluffball fate has handed you a secret, while working out which one your opponents are linked to and then decide which to send up the tube. Choose correctly and your opponent will be the agonised loser while you will rise to fame and glory in the kingdom behind the skirting boards. Daring Dustbunnies is a game for 2 to 5 players. Each game lasts approximately 15 minutes per player and is suitable for ages 10 and up. This is a card driven race game with a difference. The aim of the game is to attempt to move the fluffball you are secretly supporting to the highest scoring position (closest to the vacuum) when each round ends without being sucked-up. You start the game with 4 randomly dealt cards, each showing one of the six fluffballs and a "suction" number for how far it moves. On your turn you play one card to move a fluffball towards the doom that is the vacuum cleaner. Each carpet tile has a special power and if you move a fluffball onto an empty tile you immediately perform the carpet action. Moving onto an occupied space will reward you with static, the currency in the game which powers the charms. Exhausting your hand of cards will earn you an extra charm and four new cards. Keeping which ball of fluff you are linked to a secret is key if you want it to stay out of the vacuum. Being closest to the vacuum of doom will earn you a gold medal but being inside it loses you everything. Use timing, tactics and trickery to prove you are the smartest and bravest of all the Daring Dustbunnies.

Editions

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Credits

Designers

1
Andy Hopwood

Artists

2
Nate Brett Lloyd Ash Pyne

Publishers

1
Hopwood Games

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