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Five Crowns Junior box art
2013 Ranked #19,719

Five Crowns Junior

This simultaneous matching card game has players make all five hand cards match by color or suit and collect treasure chests. A new wild suit each round shifts the possibilities, while unmatched cards become tiebreaking packrat chips.

Card Game Children's Game Pattern Building Hand Management

Players

2-6

Play time

Not listed

Age

5+

Complexity

1/5

Rating

6.01

Harder to teach Low interaction Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 1.6/5

Low interaction

Player scaling 4.6/5

Scales well

Strategic depth 3.9/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Five Crowns Junior, players try to match all five cards in their hand by color or suit. The first player to do so gains a treasure chest, and the player with the most chests wins.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Five Crowns Junior, players try to match all five cards in their hand by color or suit. The first player to do so gains a treasure chest, and the player with the most chests wins. The game lasts five rounds, and one of the suits is wild each round. Each player starts with a hand of five cards, and players play simultaneously, drawing and discarding one card until someone is able to go out. Once a player does so, each other player has one final turn; for each card that a player can't match, she receives a packrat chip. If players tie for treasure chests after five rounds, the player with the fewest packrat chips wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
30 min
Age
5+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Marsha J. Falco

Publishers

2
AMIGO Set Enterprises, Inc.

Linked items

No published linked games yet.