Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Low interaction
Scales well
Deep strategy
How it plays
How does it play?
In Five Crowns Junior, players try to match all five cards in their hand by color or suit. The first player to do so gains a treasure chest, and the player with the most chests wins.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
In Five Crowns Junior, players try to match all five cards in their hand by color or suit. The first player to do so gains a treasure chest, and the player with the most chests wins. The game lasts five rounds, and one of the suits is wild each round. Each player starts with a hand of five cards, and players play simultaneously, drawing and discarding one card until someone is able to go out. Once a player does so, each other player has one final turn; for each card that a player can't match, she receives a packrat chip. If players tie for treasure chests after five rounds, the player with the fewest packrat chips wins.