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Array box art

Array

Players

2-5

Time

?-?

Age

8+

Weight

1

Rating

5.68

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.3

Luck-sensitive

Table feel

Array has a high level of direct confrontation and strategic depth in confrontation. Players must frequently be aware of and react to others' strategies and turns. However, the game does not require a significant level of cooperation.

Replay value

Array offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While the easiness to learn score is average, the game still offers a good balance between ease of learning and depth. Overall, Array has a strong replayability score of 7.9.

Luck profile

Array has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Array consists of 70 colored cards (with 2-4 colors per card) and 12 special actions cards. Your goal? Get rid of your cards before anyone else. To start the game, each player has a number of cards and a starter card is laid out on the table. Connect new colored cards to existing ones to create an array of colors across the table – or slam opponents with special cards that force them to draw additional cards.

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