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Fillit box art
Rich game profile

Fillit

There are many deep tactics in simple rule. The authentic abstract game from Japan to the World! [Overview] Players put their color chips on the route of their pawn. The player who use all his chips is winner. The rule is very simple, but difficult to use your pawn & stone. This...

Players

2-4

Time

5-20

Age

8+

Weight

1.6

Rating

7.09

Should this hit the table?

Quick read before the metadata.

Fillit has a moderate level of direct confrontation and strategic confrontation. Players need to be aware of and react to each other's strategies frequently. However, the game does not emphasize cooperation as much. Overall, Fillit has a high interaction score, indicating a good balance of direct and strategic confrontation with frequent player interaction.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 4.0

Highly interactive

Scaling 4.0

Scales well

Strategy 4.7

Deep strategy

Control 2.8

Luck-sensitive

Table feel

Fillit has a moderate level of direct confrontation and strategic confrontation. Players need to be aware of and react to each other's strategies frequently. However, the game does not emphasize cooperation as much. Overall, Fillit has a high interaction score, indicating a good balance of direct and strategic confrontation with frequent player interaction.

Replay value

Fillit has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The presence of expansions and moderate easiness to learn also contribute to its replay value.

Luck profile

Fillit has a moderate influence of luck. While random elements like dice rolls or card draws have a minimal impact on the game outcome, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

There are many deep tactics in simple rule. The authentic abstract game from Japan to the World! [Overview] Players put their color chips on the route of their pawn. The player who use all his chips is winner. The rule is very simple, but difficult to use your pawn & stone. This game has many fun of abstract game!! [Rule Overview] When you put all your color chips, you win the game. You must play “Move your pawn” AND “Move one of your stone” in your turn. You can choose which is first. Your pawn moves to the end of in a straight line. It can not stop middle of the way. Put your color chips on the route of your pawn. If there are opponent’s chips, back those chips to your opponent. If there is anything on your stone’s destination, swap the stone and the thing. [Other Rule] If you have a FILLIT, you can play JAMIT too. JAMIT: https://boardgamegeek.com/boardgame/310358/jamit —description from the publisher

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Editions

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Credits

People and publishers

Designers

1
Ryo Nakamura (???)

Artists

1
Masanori Ise (?? ??)

Publishers

1
radiuthree

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