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Field Of Glory: The Card Game box art
Rich game profile

Field Of Glory: The Card Game

Field of Glory: The Card Game is a quick-playing game for two players inspired by Field of Glory, the miniatures rule system designed by Richard Bodley Scott for ancient and medieval tabletop battles. The game is split into two parts. You first decide with which units to fight, c...

Players

2

Time

?-?

Age

13+

Weight

1.92

Rating

6.54

Should this hit the table?

Quick read before the metadata.

Field of Glory: The Card Game has a moderate level of direct confrontation and strategic depth. Players frequently need to pay attention to and react to each other's strategies. However, there is limited emphasis on cooperation in the game.

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Field of Glory: The Card Game has a moderate level of direct confrontation and strategic depth. Players frequently need to pay attention to and react to each other's strategies. However, there is limited emphasis on cooperation in the game.

Replay value

Field of Glory: The Card Game has a high replayability score due to its strong variability in gameplay, deep strategic possibilities, and adaptability to different player counts. The presence of expansions adds to the overall replay value. While the game may not be the easiest to learn, it offers a rewarding experience for those willing to invest the time.

Luck profile

Field of Glory: The Card Game has a moderate influence of luck. Random elements like card draws play a notable but not exclusive role in determining the game outcome. However, players have substantial ability to mitigate the effects of luck through strategic decisions and planning. The game relies on a balanced mix of luck and strategy, with player decisions and strategy being the primary factors in determining the game outcome.

Overview

What ABG knows about this game

Field of Glory: The Card Game is a quick-playing game for two players inspired by Field of Glory, the miniatures rule system designed by Richard Bodley Scott for ancient and medieval tabletop battles. The game is split into two parts. You first decide with which units to fight, constructing a deck of 24 unit cards. You then fight a battle across a battlefield made up of five terrain cards; to win the game, you must take control of three of these terrain cards. The army cards represent the main troop types of the period, such as heavy infantry, light cavalry and elephants, each having its own strengths and weaknesses. To be able to play units onto the battlefield, you must discard other cards to pay the movement costs involved, giving you a number of difficult decisions to make. Field of Glory: The Card Game is of medium complexity and should take 20-30 minutes to play.

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Editions

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Edition Year Language Publisher / Region
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Credits

People and publishers

Designers

1
Martin Wallace

Artists

1
Peter Dennis

Publishers

1
Treefrog Games

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