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Feed The Shoggoth! box art
2015 Ranked #20,103

Feed The Shoggoth!

This take-that game has cult leaders sacrifice minions to a creature and reach the victory-point goal or outlast rivals. If a player cannot feed it when it arrives, they are eliminated, while spells can redirect it or disrupt a sacrifice.

Card Game Horror Take That Theme: Cthulhu Mythos

Players

3-6

Play time

30-60 min

Age

14+

Complexity

1.75/5

Rating

6.63

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Feed the Shoggoth is a fast and furious card game, in which players each control a different cult faction, facing a very angry and hungry Shoggoth in the middle of the table.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Feed the Shoggoth is a fast and furious card game, in which players each control a different cult faction, facing a very angry and hungry Shoggoth in the middle of the table. To earn points and win the game, the players attempt to sacrifice Minions from their cult to the Shoggoth (bad news for Minions, but what do you expect when you join an evil cult?). However, the Shoggoth is indiscriminate in who it eats; if you can't feed the Shoggoth on your turn with a Minion, it eats you, and you're out of the game! During your turn, if the Shoggoth is in front of you, you have the ability to sacrifice on Minion from your hand. The other Cult Leaders at the table can attempt to disrupt your sacrifice by casting spells to move the Shoggoth away from you, stealing Minions from your hand, or any one of many dastardly methods (Rival Cult Leaders are insidious that way). If the active player is still able to keep the Shoggoth in front of them during their sacrifice phase, the Minion is gobbled up, the player earns a point token, the Shoggoth moves to the player to the left, and the active player draws back up to their hand limit. The winner is either the first player to reach the victory point goal (determined how many players are participating), or the last player standing. The theme of the game is based on the works of HP Lovecraft; those players who are familiar with either the stories of HPL and/or the Call of Cthulhu role-playing game will recognize many of the names and terms on the cards. However, this isn't yet another game with the name "Cthulhu" tacked on at the end (and in fact, Cthulhu himself never directly makes an appearance in the game). The theme has been interwoven into the game play itself.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–6
Best with
3–6
Play time
30–60 min
Age
14+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Badger McInnes

Artists

1
Badger McInnes

Publishers

2
(Self-Published) Squamous Studios

Linked items

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