Table feel
The final interaction score for Federation Commander: Romulan Border is 7.15, indicating a moderate level of direct and strategic confrontation with frequent interaction. Cooperation is not heavily emphasized in this game.
New captains are sent to fight pirates. Bold captains are sent to fight Klingons. Only the clever Captains are sent to fight the crafty cloaked Romulans! From the designer of Star Fleet Battles and Federation & Empire, Federation Commander: Romulan Border is a fast-moving game of...
Players
2-8
Time
?-?
Age
10+
Weight
3.51
Rating
7.71
Should this hit the table?
The final interaction score for Federation Commander: Romulan Border is 7.15, indicating a moderate level of direct and strategic confrontation with frequent interaction. Cooperation is not heavily emphasized in this game.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
The final interaction score for Federation Commander: Romulan Border is 7.15, indicating a moderate level of direct and strategic confrontation with frequent interaction. Cooperation is not heavily emphasized in this game.
Federation Commander: Romulan Border has a high variability gameboard, with different experiences each time it is played. The expansions available add new content and gameplay elements, enhancing the replay value. The game offers deep strategic possibilities and room for improvement over time. Player interaction is moderate. It scales well with different numbers of players without compromising its appeal or balance. The game is moderately easy to learn, offering a good balance between depth and accessibility. Overall, it has a strong replayability score of 7.93.
The final luck score for Federation Commander: Romulan Border is 7, indicating a moderate influence of luck in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
New captains are sent to fight pirates. Bold captains are sent to fight Klingons. Only the clever Captains are sent to fight the crafty cloaked Romulans! From the designer of Star Fleet Battles and Federation & Empire, Federation Commander: Romulan Border is a fast-moving game of starship combat in the Star Fleet Universe. This is not an 'introduction' to some other title. This is a product in an entirely new direction for the Star Fleet Universe, featuring production values expected by 21st-century gamers - mounted game maps, laminated full-color ship cards, full color counters, and laminated full-color play aids. This is the second base set in the Federation Commander Series (Federation Commander: Klingon Border being the other). This is a complete game and does not require any other products for use. All other Federation Commander Products will work with Romulan Border. Components: 60-page Rev-4 rulebook, 216 half-inch and 20 one-inch full color die cut playing pieces, four full-color double-sided laminated player reference cards, sixteen full color double-sided laminated ship cards, six 8.5x11 hard-mounted double-sided map panels, two dice, paper clips for energy track, wipe-off marker. Improvements over Klingon Border: Higher-quality maps (now used in both products), real wipe-off marker, latest revision rulebook, expanded Sequence of Play. It is far more than just "SFB Lite." It uses the best concepts from the best-selling space combat game of all time with Euro-Game production values and ease of play. Key points include: A typical duel takes one hour The largest fleet battles take four hours, not four days. Energy is spent "on the fly" via a marker on a sliding scale. Ship diagrams are laminated (multiple use, no photocopies!). Color coded charts and ship cards make it easier remembering what goes where. Expansions include more ships, more scenarios, more maps - not complex new rules.
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