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Feast & Famine box art
2010 Ranked #18,226

Feast & Famine

A two-part Egyptian resource game has players gather food and medallions during abundance, then bid to rescue a family during famine. Success in the first phase provides the means to survive the second.

Family Games Religious Auction/Bidding Tile Placement

Players

2-4

Play time

Not listed

Age

8+

Complexity

2.33/5

Rating

5.93

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Publisher description from the back of the box: Famine is coming to Egypt! It will take strategy and luck to gather enough supplies to save the House of Israel.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Publisher description from the back of the box: Famine is coming to Egypt! It will take strategy and luck to gather enough supplies to save the House of Israel. Joseph, son of Jacob, advised the Pharaoh to store a surplus during the seven years of abundance in order to survive the seven years of famine that were ahead. Will you acquire all the supplies you need before the famine begins? Feast Side One: Players have seven rounds to gather food during Egypt’s seven years of plenty. Players exchange labor points for food tiles (oil, water, wheat, corn, fish, and cattle) in order to obtain Pharaoh Medallions. The player who earns the most Medallions wins! Or players can keep Medallions and continue with Side Two. Famine Side Two: Players use their Pharaoh Medallions to rescue the House of Israel from the famine. Joseph’s family members are worth different point values determined by birth order. Using their Medallions, players bid against each other in order to find and save Joseph’s family. The player who obtains the most points survives the famine and wins the game.

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Type

1

Category

1

Mechanism

2

Family

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
45 min
Age
8+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Jason Conforto

Artists

1
Ryan Braman

Publishers

1
Shadow Mountain Publishing

Linked items

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