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O Zoo Le Mio box art

O Zoo Le Mio

Players

2-4

Time

45-60

Age

9+

Weight

2.01

Rating

6.60

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate interaction with a good balance of direct and strategic confrontation. Players need to pay attention to others' actions frequently, but cooperation is not a major focus.

Replay value

O Zoo Le Mio has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for players to improve their strategies over time. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, O Zoo Le Mio has a strong replayability score of 7.75 out of 10.

Luck profile

O Zoo Le Mio has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate luck through strategic decisions, luck still plays a significant role in the game. Overall, the game has a balanced mix of luck and strategy.

Overview

Each player is a zoo owner with some money and a place to start. The game lasts for five years, each year 5 zoo-tiles are auctioned for the highest bidder and at the end of the year points are calculated. Each zoo-tile contains two different animal types, some roads and possibly trees. Each player secretly selects the amount of money he is willing to pay for the tile and the highest bidder wins the auction. When ever a tile is bought it needs to be fitted to zoo so that the roads and green areas match. It might be that after the tile is fitted to the zoo, the zoo gets more interesting than before. Interest value is shown with little stars on the tiles, more stars of one color you have, more interesting your zoo is in that animal type. The visitor are also interested in trees and parks. The visitor always go for the most interesting zoos and at the end of the year each visitor in your zoo gives you points. When the year ends each player gets some money and new zoo-tiles are drawn for auction. The goal is to get as much visitors as possible and thus score more points than others.

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Corné van Moorsel

Artists

1
Czarnè

Publishers

5
Cwali G3 Gigamic Rio Grande Games Zoch Verlag