Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Plagiat of "Scotland Yard". Made in Czechoslovakia some time in the late 80s.
Core mechanisms
Key systems that shape the decisions players make.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Secret Unit Deployment
Place or assign units secretly before their positions are revealed.
Team-Based Game
Players compete in fixed teams and coordinate toward a shared team result.
Read the full game description
Plagiat of "Scotland Yard". Made in Czechoslovakia some time in the late 80s. One of the players takes on the role of a mysterious "fantom". His job is to move from point to point around the map of Praha taking taxis, trams, boats or horse drawn carriages. The detectives, the remaining players acting in concert, move around similarly in an effort to move into the same space as the "fantom". But while the criminal's mode of transportation is nearly always known, his exact location is only known intermittently throughout the game.