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Scotland Yard Swiss Edition box art

Scotland Yard Swiss Edition

Players

2-6

Time

?-?

Age

10+

Weight

2

Rating

7.16

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a good balance between direct and strategic confrontation. Players need to frequently pay attention to others' actions and make strategic decisions. Limited emphasis on cooperation.

Replay value

The Scotland Yard Swiss Edition has a high replayability score due to its high variability gameboard, strategic depth, and scalability. The game offers different experiences each time it is played, allowing players to discover new tactics and strategies. The presence of expansions adds new content and gameplay elements, further enhancing the replay value. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort.

Luck profile

The final luck score for Scotland Yard Swiss Edition is 6, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.

Overview

Let's Play Scotland Yard! Which player will have the roll of the elusive Mister X? One player will function as Mister X, with the other players being detectives searching for him throughout Switzerland. The starting station cards are shuffled and everyone draws one to determine where they will start the game. Every move is either by bus, train, or airplane. Mister X moves first and writes his move in his travel log, indicating what method of transportation he used but not where he moved. Then, each detective makes their move, cooperating with the other detectives in an effort to close in on Mister X. Mister X only reveals where he is at certain points in the game, and the chase continues until one of the detectives moves to the place where Mister X is. In this case, the team of detectives has won the game. But, if Mister X makes 24 moves without being caught, he himself wins! Thanks to some added features and a new map, this localized version modernizes Ravensburger's classic game Scotland Yard and transfers the manhunt from London to Switzerland. Ski areas and boat routes help Mister X to escape... Re-implements: Scotland Yard

Editions

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Credits

Designers

1
Projekt Team III

Publishers

2
Carlit Ravensburger

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