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Expedition box art
1996 Ranked #3,022

Expedition

Exploration strategy game where players direct shared expeditions around the world toward archaeological sites. Paths are shaped by placed arrows and sites score when reached, so every route must serve your private discoveries while guiding others less favorably.

Family Games Exploration Transportation Point to Point Movement Network and Route Building

Players

2-6

Play time

Not listed

Age

10+

Complexity

1.98/5

Rating

6.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Based on Wolfgang Kramer's earlier effort Wildlife Adventure, Expedition is a game about moving three commonly held expeditions around the world in search of various archaeological sites.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Based on Wolfgang Kramer's earlier effort Wildlife Adventure, Expedition is a game about moving three commonly held expeditions around the world in search of various archaeological sites. The board shows a map of the world with many different branching paths, and players advance the expeditions by placing plastic arrows. When an expedition arrives at a location that matches one of your private site cards or one of the public site cards, you score that card. Certain spaces on the board allow you to play again immediately, and other spaces allow you to pick up a bonus action card that you can play at any time on one of your turns. The game ends when someone has scored all of their cards, then whoever has the highest total score wins. (Public goals are worth more than private goals.)

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–4
Play time
90 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Wolfgang Kramer

Artists

2
Jo Hartwig Marc Margielsky

Publishers

3
AMIGO Queen Games Ravensburger