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Exacto box art
2022 Ranked #17,757

Exacto

A visual matching game where players identify two colored circles whose spacing matches the holes on another card. Correct overlays earn cards as points, while wrong guesses leave the challenge for the next player.

Children's Game Pattern Recognition

Players

2-6

Play time

Not listed

Age

5+

Complexity

1/5

Rating

6.55

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Can you figure out which two cards match? The combination will differ each time you play!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Can you figure out which two cards match? The combination will differ each time you play! Exacto contains 15 large, thick cards, each having a pair of holes in it, along with eight colored circles on the front side. To play, shuffle the deck, then lay out two cards, one face up with the colored circles visible and the other face down with only the holes visible. The first player looks at the cards — without touching them or using any tool other than their eyes — then names the two colored circles they think are the same distance from one another as the holes on the face-down card. They then take the face-down card and overlay it on the face-up card to see whether they're correct. The match will be perfect, and if they're correct, they keep the face-down card as a point and return the face-up card to the bottom of the deck; if they're wrong, the next player names two colors, etc. The next round starts with the player to the left of whoever most recently won a point. When only one card remains in the deck, the game ends, and whoever collected the most cards wins. Alternatively, play until someone scores their third point.

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Category

1

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
15 min
Age
5+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Reinhard Staupe

Artists

1
Oliver Freudenreich

Publishers

1
Nürnberger-Spielkarten-Verlag

Linked items

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