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The End Of The Triumvirate box art
2005 Ranked #2,466

The End Of The Triumvirate

Three-player Roman political conflict game where Caesar, Pompey, and Crassus compete for dominance. Military, office, and personal advancement offer different routes to victory, so every alliance and confrontation must serve a larger bid for power.

Strategy Games Ancient Fighting Action Points Area Majority / Influence

Players

2-3

Play time

60-90 min

Age

10+

Complexity

2.74/5

Rating

6.78

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Players take on the role of one of three leaders in ancient Rome: Caesar, Pompeius, or Crassus. Each is seeking to dominate the others by various means.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players take on the role of one of three leaders in ancient Rome: Caesar, Pompeius, or Crassus. Each is seeking to dominate the others by various means. You could try a military victory by creating a massive land block... or perhaps a political victory by being elected as Consul twice... or perhaps you can win by sheer skill by raising your talents... This game is designed for exactly three players (tackling the usual problems games at this player count have) but comes with a variant to play with only two players as well. The turn play consist of 3 phases: 1: Supply phase - Each province supplies gold or legions (based on the type of province) 2: Move Phase - The player moves their Character to collect gold or to attack their opponents with Legions following their Character 3: Action phase - can be used to do number of actions such as Persuade citizens, produce weapons or increase military or political competence. The player turn ends by moving the calendar stone one step down the track. The game can be won by three different ways and ends immediately if one of the conditions is achieved: Political victory: A player is elected for consul twice (by having most citizens in his forum at the end of a year) Military Victory: A player conquers their 9th Province Competence Victory: A player reaches VII on both Competence

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–3
Best with
2
Play time
60–90 min
Age
10+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

2
Johannes Ackva Max Gabrian

Artists

1
Andrea Boekhoff

Publishers

1
Lookout Games

Linked items

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