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Empire Express box art
2012 Ranked #7,008

Empire Express

A railway building game in which players draw routes, operate trains, and deliver goods to build personal fortunes. Guided routes and visual pickup-and-delivery cues make efficient logistics the central progression.

Family Games Economic Trains Crayon Rail System Hexagon Grid

Players

2-4

Play time

Not listed

Age

10+

Complexity

2/5

Rating

6.66

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game description from the publisher: In Empire Express, designed to be an easy-to-play introduction to the Empire Builder series of games, players create competing railroad empires by drawing railroad tracks with crayons upon an erasable board.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game description from the publisher: In Empire Express, designed to be an easy-to-play introduction to the Empire Builder series of games, players create competing railroad empires by drawing railroad tracks with crayons upon an erasable board. You win if you utilize your network of rail lines to acquire and deliver goods efficiently to accumulate the largest personal fortune! The base game provides pre-programmed routes on a board depicting a north-eastern portion of the U.S. with demand cards providing players with an easy way to learn the system through play. Players start with the bare bones of a railroad: an empty train and track connecting some cities. Each turn you and your fellow players take turns building track, operating trains, and delivering loads. The bank will pay you for each delivered load. With the starting route guided by the board, only two loads per card, and a visual pick-up and delivery guide on every card, the learning curve is greatly shortened.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1
Play time
90 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Larry Roznai

Artists

2
Mike Atkinson Justin Gerard

Publishers

1
Mayfair Games

Linked items

No published linked games yet.