Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The Rift is a great crack in the world where the four elements of earth, wind, fire, and water radiate outwards, a place of turmoil, a place of power.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
The Rift is a great crack in the world where the four elements of earth, wind, fire, and water radiate outwards, a place of turmoil, a place of power. Mages, both great and fledgling alike, congregate on its edge, attempting to control the four elements and master the forces of the Rift. Join other wizards on the edge of the rift, harness the elements, and recite forgotten incantations. Great accolades await those who can control the forces within the ever changing Rift. These accolades range from eliminating elements from the Rift to casting the most spells. Five different accolades are up for the taking by crafty and wise wizards, and none of them are easy to obtain. The first player to obtain two of these accolades wins the game. Elemental Rift pulls from several different mechanisms for a unique experience including combo-driven card play, strategic placement of elemental tiles, and tons of choices.