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Elemental Rift box art
2008 Ranked #16,697

Elemental Rift

A combo-driven strategy game has mages control elemental tiles, cast spells, and compete for changing accolades around a rift. The first wizard to claim two accolades wins, but each achievement demands a different mastery.

Fantasy Hand Management Tile Placement Series: Pure Card Line (Small Box Games)

Players

2-4

Play time

Not listed

Age

9+

Complexity

2.2/5

Rating

6.17

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.6/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Rift is a great crack in the world where the four elements of earth, wind, fire, and water radiate outwards, a place of turmoil, a place of power.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Rift is a great crack in the world where the four elements of earth, wind, fire, and water radiate outwards, a place of turmoil, a place of power. Mages, both great and fledgling alike, congregate on its edge, attempting to control the four elements and master the forces of the Rift. Join other wizards on the edge of the rift, harness the elements, and recite forgotten incantations. Great accolades await those who can control the forces within the ever changing Rift. These accolades range from eliminating elements from the Rift to casting the most spells. Five different accolades are up for the taking by crafty and wise wizards, and none of them are easy to obtain. The first player to obtain two of these accolades wins the game. Elemental Rift pulls from several different mechanisms for a unique experience including combo-driven card play, strategic placement of elemental tiles, and tons of choices.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–3
Play time
30 min
Age
9+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
John Clowdus

Publishers

1
Small Box Games

Linked items

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