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Das Blaue Amulett box art

Das Blaue Amulett

Players

2-4

Time

?-?

Age

10+

Weight

1.67

Rating

5.70

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Das Blaue Amulett has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The game offers different experiences each time it is played, with expansions adding new content and gameplay elements. Players have room to improve their strategy over time, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

Das Blaue Amulett has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Das Blaue Amulett (The Blue Amulet) is a fairly simple boardgame in which the players take on the roles of princes trying to be the first to reach the Castle of Light to claim their inheritance. During the journey players must play the right cards from their limited hand to avoid obstacles placed before them by their opponents. Of course, having possession of the singular Blue Amulet allows a player to ignore many of these obstacles without needing the appropriate card. Players can also maneuver their pawns (through the use of movement cards) in such a way as to bump their opponents onto a path going in the wrong direction. The board is beautifully illustrated and the game won the Spiel des Jahres award for Most Beautiful Game in 1986. Das Blaue Amulett is the second game in Noris' Fantasy trilogy, with Die Drei Magier and Der Feuersalamander being the first and third.

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Editions

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Credits

Designers

1
Johann Rüttinger

Artists

1
Johann Rüttinger

Publishers

2
Dourios Noris Spiele

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