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The Elder Scrolls: Call To Arms box art

The Elder Scrolls: Call To Arms

Players

1-2

Time

60-120

Age

14+

Weight

3.75

Rating

6.99

Fit

Teach 2.3

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.5

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of player interaction

Replay value

The Elder Scrolls: Call to Arms offers a high level of variability with its gameboard, expansions, and strategic depth. The game scales well with different player counts and provides a moderate level of easiness to learn. Overall, it has a strong replayability score of 7.8 out of 10.

Luck profile

The Elder Scrolls: Call to Arms has a moderate level of luck influence. Random elements, such as dice rolls and card draws, have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The Elder Scrolls: Call to Arms is a narrative miniatures game based on The Elder Scrolls video game franchise by Bethesda Game Studios. The game features scenarios ranging from dungeon delves in which you seek out lost treasure, to running battles across the ruined outposts that dot the landscape of Tamriel, all the while fulfilling quests and narrative-driven scenario objectives that will see your band of heroes grow from game to game. Will you claim the ruined fort as yours and build your own settlement, or wander the countryside clearing out foul ruins of the stench of your enemies? Players can play against each other or team up (or play solo) to take on all manner of creatures and adversaries driven by an advanced AI system along the lines of the one in Fallout: Wasteland Warfare'. In addition to controlling troops, you need to manage the stamina and Magicka resources your characters bring to the table, all the while watching out for hostile AI-driven enemies and narrative events that can change the flow of battle. The game features 32mm resin figures of heroes familiar to those who know the video games: Hadvar, Ralof, Yrsarald Thrice-Pierced, Marcurio, Mjoll the Lioness, Ulfric Stormcloak, Galmar Stone-Fist, General Tullius, and Lydia.

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