Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Five Leagues from the Borderlands is a solo adventure wargame where you take the role of a warband of heroes and adventurers, and explore a grim world full of monsters, enemies, creeping malice, and exciting quests.
Core mechanisms
Key systems that shape the decisions players make.
Role Playing
Make decisions or communicate from the perspective of an assigned character.
Dice Rolling
Roll dice to introduce uncertainty into actions, production, movement, or resolution.
Measurement Movement
Measure physical distance to determine how far pieces may move.
Scenario Campaign
Play linked or standalone scenarios with their own setup, objectives, and consequences.
Solo / Solitaire Game
Provide rules and objectives designed for a single player.
Read the full game description
Five Leagues from the Borderlands is a solo adventure wargame where you take the role of a warband of heroes and adventurers, and explore a grim world full of monsters, enemies, creeping malice, and exciting quests. The third edition updates: New rules for spell-casting, along with a new Mystic Hero and 30+ spells New non-human Hero backgrounds New rules for Delves, i.e. dungeon crawling added New rules including Proficiency Tests, Story Points, Creating your map, and Hideouts Complete overhaul of the Campaign Turn