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Edel, Stein & Reich box art

Edel, Stein & Reich

Players

3-5

Time

?-?

Age

9+

Weight

2.07

Rating

6.90

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation, high frequency of interaction, and limited emphasis on cooperation.

Replay value

edel, stein & reich has a high replayability score due to its high variability, strategic depth, and adaptability to different player counts. The game offers fresh experiences each time it is played, with expansions available to add new content. The game also allows players to improve their strategy over time, and the player interaction is well-balanced. Additionally, the game scales well with different numbers of players, ensuring a consistent and enjoyable experience for all. While it may take some time to learn, the depth it offers makes it worth the investment.

Luck profile

Edel, Stein & Reich has a moderate level of luck influence. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Players take on the roles of directors of the trading house Edel, Stein & Reich, wheeling and dealing at the world’s precious gem exchanges. However, only those who correctly predict their opponent’s intentions will win. Players attempt, over three phases, to accumulate as much money as possible. To that end, there are multiple actions that can be carried out: Players may choose to increase their gemstone supply, or they may choose Event Cards that may bring additional advantages over the course of the game. Then again, they may choose to simply take whatever amount of cash is currently being offered. However, only those players who choose an action that nobody else has chosen get to carry their actions out without hindrance. To that end, it pays to keep an eye on what the other players intend to do… The winner is the player with the most money at the end of the game. This game is #4 in the Alea small box series. Re-implements: Basari

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Reinhard Staupe

Artists

1
Oliver Freudenreich

Publishers

2
alea Ravensburger