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Dungeon Solitaire: Labyrinth Of Souls box art

Dungeon Solitaire: Labyrinth Of Souls

Players

1-2

Time

?-?

Age

?+

Weight

1.8

Rating

7.44

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 2.7

Luck-sensitive

Table feel

Moderate interaction with a good balance between direct and strategic confrontation. Players need to pay attention to each other's strategies and turns frequently, but there is limited emphasis on cooperation.

Replay value

Dungeon Solitaire: Labyrinth of Souls offers a high degree of variability in its gameboard, with multiple paths to victory and random elements. The availability of expansions adds new content and gameplay elements, enhancing replay value. The game also provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the depth it offers makes it worth the investment. Overall, Dungeon Solitaire: Labyrinth of Souls has a strong replayability score of 7.9.

Luck profile

Dungeon Solitaire: Labyrinth of Souls has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Dungeon Solitaire: Labyrinth of Souls is a new expanded Dungeon Solitaire game, with complete basic, expert, and advanced rules included. The dungeon is larger, and there are more dangers and more treasures and magic items to be found. New features include a suit of mazes, a magic sword, a potion of invisibility, heavenly gemstones, rations cards, corruption cards, companions characters, a dragon, and more! Stretch goals will provide additional features with extra game modes like two player, megadungeon, and campaign modes, as well as alternate rules for things like undead monsters and additional magic items.

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Credits

Designers

1
Matthew Lowes

Artists

1
Vandel J. Arden

Publishers

1
(Self-Published)

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