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Dune: The Dice Game box art
2015 Ranked #6,200

Dune: The Dice Game

A dice-driven strategy game where factions recruit, ally, and fight for control of strategic desert regions. Special abilities can bend rules, but storms, monsters, and uncertain dice mean even a well-timed attack can fail.

Thematic Games Bluffing Dice Area Majority / Influence Area Movement

Players

3-8

Play time

30-120 min

Age

8+

Complexity

2.92/5

Rating

6.80

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Dune: The Dice Game is a dice-driven game set in the Dune Universe created by Frank Herbert. The players represent various Factions vying for control of Arrakis, the desert planet.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Dune: The Dice Game is a dice-driven game set in the Dune Universe created by Frank Herbert. The players represent various Factions vying for control of Arrakis, the desert planet. Each of the 6 playable Factions has a small set of thematical special abilities that allow them to break certain rules in the game. Each turn, you will need to politicize, ally and employ the means of Kanly wisely, recruit new troops, ship them to the surface, and attack in just the right spot. Fate, in the form of the dice, can be controlled to a certain degree but still might thwart your plans; Sandstorms and the mighty Shai-Hulud plague the surface of Arrakis; A charismatic leader might tip the balance in a forlorn combat in your favour. The game ends when one Faction or Alliance is in control of a certain number of Arrakis’ strategic Regions at the end of their turn, or after 6 whole rounds. Inspired by and based on both, this game tries to find a middle ground between the complexity and duration of Dune and the excessive simplicity of Dune Express while staying true to former’s general feel and steering closer to the lore of the original novels than both. Sounds a bit ambitious, I know.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–8
Best with
4–7
Play time
30–120 min
Age
8+
Complexity
2.9/5
Credits and catalog connections

Credits

Designers

1
Heiko Günther

Artists

1
Heiko Günther

Publishers

2
(Self-Published) Print & Play Productions

Linked items

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